Posts filed under “ideas”

AR: Practical, Fluffy & Visionary

Since posting a round-up of current AR projects the other day, I’ve gotten quite a bit of feedback and engaged in a fair bit of discussion about the subject — apparently it’s a pretty hot topic. Specifically two interesting projects have come to my attention, and they couldn’t be more different. Practical Post So far […]

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The Future Will be Augmented

When my super smart friend Dan Willis asked me to be on his panel at South by Southwest next year, my brain started spinning, trying to imagine what technology will be doing to our lives in five years. Back in 1992, I helped set up a virtual reality lab at VCU where I was studying […]

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Manifesto

A manifesto – the suggestion that anyone can summarise anything accurately and meaningfully in ten bullet points – has something rather fanatical about it. My knee-jerk reaction to anything with the word “Manifesto” in its title is a skeptical snort. But then, when reading through the succinct, simple, compromise-free list, I tend to drift off […]

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Mickey’s 10 Commandments

Who could possibly know more than Disney about guiding, exciting and entertaining people? Interface designers can learn a lot from “Mickey’s 10 Commandments”, developed by Walt Disney Imagineering President, Marty Sklar. (commandments in bold, my comments beneath) Know your audienceThe first link in the chain. Be aware of who your users are, what they like […]

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